29 November 2011



As this is the first time I tried to create an AR movie, it took me a significant amount of time and a 3D Max expert support to complete the below process;

1. Modeling an opened book in 3D max with exact measurement of the Moleskine notebook I used.

2. Matching the notebook angle and the camera angle in order to place the 3D animation later in the similar manner in which I have tried during my previous projection mapping project.

3. Animating boxes in the modeled notebook.

4. Rendering and exporting the 3D video with previously fixed the camera angle.

5. Matching the original base movie and the 3D animation in After Effect.

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